Telltale Games confirmed the technology shift in 2019, noting that ditching the old Telltale Tool engine allowed the crew to restart production from scratch.Īdapted from Bill Willingham's Eisner award-winning Fables comic series, The Wolf Among Us' first season began releasing episodically in October 2013. Hopefully, even the smallest teases of gameplay will take center stage at some point, since The Wolf Among Us 2 uses Unreal Engine and has yet to be shown in action. To the delight of many, the exceedingly long wait to learn more about The Wolf Among Us 2 will soon come to a close. Information regarding how long the stream will last and what exactly Telltale Games plans to showcase presently remains a mystery. According to the host, those who tune in can expect to receive a behind-the-scenes glimpse at the long-in-development project. The Keighley-hosted broadcast will go live on Wednesday, February 9 at 10:00 AM PT on Twitch and YouTube. Yesterday, February 7, Geoff Keighley took to Twitter (via IGN) to announce his participation in an upcoming stream for The Wolf Among Us 2. #Fables the wolf among us season 2 updateRelated: The Wolf Among Us 2 Update Teased For Early 2022 Still, details remain scarce, barring recent information regarding The Wolf Among Us 2's setting, which takes place six months after the events of Season 1. Former Telltale staffers who played a key role in the first Wolf Among Us season founded AdHoc Studio in early 2019, meaning Telltale's partners on the sequel know a thing or two about the folks of Fabletown. In re-revealing The Wolf Among Us 2 in December 2019, the company confirmed that developers from AhHoc Studio had jumped on board to see the project through to completion. Since then, however, very little has been shown of the sequel.įortunately, the crew at Telltale Games recruited some help for Bigby and Co's next big adventure. Telltale's shuttering in late 2018 effectively shattered hopes of Bigby Wolf's return, but The Wolf Among Us 2 reemerged at the 2019 Game Awards. Fans of the noir mystery have long awaited the release of a second season, which the original Telltale Games announced during SDCC 2017. Now, it's unclear if the game will address its predecessor's ending or leave it open-ended as originally intended.The Game Awards creator Geoff Keighley will host a live broadcast this week for The Wolf Among Us 2. After Telltale's revival by LCG Entertainment and the subsequent announcement of The Wolf Among Us 2, it was revealed that the new sequel would be made from scratch rather than using the original plans. However, that version of the sequel was canceled when the studio closed. While there were plans for a Wolf Among Us sequel prior to Telltale's closure in 2018, there were no plans to resolve the first game's cliffhanger ending, which was inspired by the noir films it took inspiration from. On the plot, Darren Gladstone of Telltale has said: “As Bigby, you take on a case that spans the normal – mundie – world, torn between who you’re going to help.” So far, the trailers have suggested that Bigby will need to delve into his monstrous side - the side of him he has tried to overcome and leave in the past - which points to an even darker story for this game. We see violence break out on that night with what seems to be characters from The Wizard of Oz, which leads to Bigby transforming into his wolf form. The trailer shows Bigby being interviewed about ‘the night of the incident’ by people who are likely from the normal world. It remains a prequel to Fables, this time set in winter 1980 (six months after the events of season one). There are not a lot of details about the plot of The Wolf Among Us 2.
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